
Description
World Sizer RTX by MarkDotExe is a vibrant, experimental demo built exclusively for NVIDIA RTX GPUs, showcasing the creative potential of ray tracing in an unconventional branch of Unreal Engine. Pilot a custom voxel-art spaceship through a dazzling, fully emissive world where no traditional lights are used—only glowing surfaces and dynamic materials. Fire projectiles to shrink red spheres while exploring a landscape filled with reflective surfaces, colorful particle effects, and glowing water enhanced by RTX Caustics, RTX Transparency, and RTXGI. The experience features original music, recorded sound effects, and immersive audio design made specifically for this project. With DLSS Frame Generation, Ray Reconstruction, and advanced ambient occlusion, it pushes visual fidelity to the limit. Note: expect a black screen at launch—this is normal as shaders compile, so wait a minute before assuming it's crashed. This is a solo, passion-driven tech demo, not a full game, but a mesmerizing showcase of light, color, and en tiempo real ray tracing innovation.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11