
Description
Explore a dynamic voxel-based environment in this experimental sandbox built with the Godot Voxel Tools. Manipulate terrain in en tiempo real using intuitive shooting mechanics: left-click to add material and shape structures, right-click to erase and carve out spaces. Toggle between creative and destructive modes seamlessly while jumping or flying with the spacebar. Switch between spherical or randomized cubic brush types using the "S" and "R" options in the shoot type menu. Adjust visual settings on the fly with the "P" key, or regenerate the entire world instantly by pressing "N". Toggle fullscreen mode with "F" and bring up the cursor via middle mouse button or Escape. This tech demo showcases the potential of voxel rendering in Godot, offering a smooth, interactive experience for exploration and world-building. Perfect for developers and players interested in procedural generation and en tiempo real terrain editing.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11