
Description
VR Shooting Trainer is a tech demo that doubles as a standalone shooting challenge, offering players a first look at an upcoming game in development. Test your aim against static enemies like Zombies, Robots, Slimes, and Crabs across five distinct environments: a field, forest, castle dungeon, simulation chamber, and a raft on the open ocean. Choose between objective-based levels or endless mode, where survival and high scores are the only goals. Unlock a King Crab mini-boss on the ocean stage by reaching a target score. Adjust difficulty and enemy setups in the main menu to customize your experience. While this build was designed for HTC Vive and tested on a single PC, it showcases core mechanics like shooting and menu navigation. Some visual elements, such as tree shadows and water reflections, are still being refined. This is the developer's first Unity release, and feedback is welcome for future improvements. The full game will expand with moving enemies, more weapons, and a complete story.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11