Voxel Dungeon Prototype

Indie

Voxel Dungeon Prototype

Description

Voxel Dungeon Prototype is a 3D reimagining of the classic Pixel Dungeon, developed as a personal side project to explore procedural generation techniques, particularly Wave Function Collapse. Currently in prototype form, the game can generate both fixed-size and infinite voxel-based worlds, offering players the freedom to explore and experiment with different terrain generation settings. While there's no jugabilidad objective or combat system implemented yet, the focus lies in world exploration and technical experimentation. Movement is fully functional, allowing you to navigate the blocky environments and observe how the algorithm shapes the landscape. Performance is still being optimized, but the foundation is in place for future development. The creator hopes to return to the project and expand its features down the line. For a deeper look into its creation, a detailed development journey is available on the developer's YouTube channel.

Tech Sheet

Developer
deemodev
Publisher
deemodev
Release
No especificado
Source
itch
Requirements verified
2026-07-10
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11