
Description
Voxel Dungeon Prototype is a 3D reimagining of the classic Pixel Dungeon, developed as a personal side project to explore procedural generation techniques, particularly Wave Function Collapse. Currently in prototype form, the game can generate both fixed-size and infinite voxel-based worlds, offering players the freedom to explore and experiment with different terrain generation settings. While there's no jugabilidad objective or combat system implemented yet, the focus lies in world exploration and technical experimentation. Movement is fully functional, allowing you to navigate the blocky environments and observe how the algorithm shapes the landscape. Performance is still being optimized, but the foundation is in place for future development. The creator hopes to return to the project and expand its features down the line. For a deeper look into its creation, a detailed development journey is available on the developer's YouTube channel.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11