
Description
Verge of Heroes v1.0 marks the official debut of a fighting game born from passion and evolution. Originally conceived as a simple project called *Rage*, it featured early contributions from Harrison Hall, George Antash, and Jacky Wong (LavaScribe), who handled music, sprites, and programming respectively. After Harrison's departure post-2014, George and Jacky reimagined the game into *Verge of Heroes*, earning second place at the 2015 Horry County Schools Technology Fair. Following a brief pause, they rebuilt the game entirely, aiming for a more polished experience. The 2016 versión introduced enhanced graphics, deeper combat mechanics, new characters, and a refined interface, with artist Jackie Doan joining to design the UI, a custom font, and a unique stage. A standout feature was the inclusion of voice lines, sourced from friends and online collaborators. The team once again secured second place at the 2016 Technology Fair. Verge of Heroes v1.0 stands as a testament to growth, teamwork.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11