Simulación · 2014
To End All Wars
To End All Wars delivers an immersive grand strategy experience set in World War I. Players lead one of the major powers, shaping the course of history through tactical decisions and global diplomacy. The game faithfully recreates the era’s warfare, featuring dynamic trench systems that players and AI can build and manage. Air units play a crucial role, executing missions deep behind enemy lines. New systems for diplomacy and research add depth, while the expansive map spans Europe, the Middle East, and beyond, with over 3,000 regions offering diverse terrain and development. Scenarios include a tutorial and two main campaigns covering the entire war from 1914 to 1918. With more than 1,600 historical leaders and over 900 unit types—from infantry to battleships—the game offers unmatched detail. Players control military spending, economics, research, and diplomacy through intuitive production centers. Unique Regional Decision Cards introduce events like spies, surprise attacks, and technological breakthroughs, influencing campaigns in meaningful ways. To End All Wars stands out as a richly detailed and.