Indie · 2014
The Castle Doctrine
The Castle Doctrine is a gritty, turn-based multijugador experience where players defend their homes or break into others', with permanent consequences for every action. Set in 1991, the game blends Rogue-like mechanics with a brutal, no-holds-barred approach to burglary and defense. Every security system you build, tool you buy, or break-in you execute has lasting impact—stealing or destroying another player’s hard work means they lose everything and start over. There’s no randomness, only skill, planning, and sometimes regret as you watch your rivals face justice for their own missteps. The game’s permadeath and destruction make each encounter intense, while retreating through your own front door offers a last-ditch escape. Jason Rohrer, creator of 10 games and master of immersive chaos, delivers a unique blend of strategy and raw competition. With a lifetime account on the main server, you own your fate in this unforgiving world. The Castle Doctrine challenges every player to think carefully—every choice matters.