Project: Level Design 2022

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Project: Level Design 2022

Description

Project: Level Design 2022 is a comprehensive collection showcasing the best FPS level designs from the ISU CTK 353 Game Design 2 Spring 2022 course. Featuring 21 unique levels crafted by talented students, the project highlights a variety of styles and mechanics, including Grant Carey, Jay Johnston, and Zander Ray's contributions. Each level is built using Unity's FPS Microgame package, offering insight into professional game development workflows. The collection also acknowledges those whose work didn't make the final cut—students like Royce Adams and Victoria Koenig—due to technical or time constraints. Guided by instructor Sercan Sengun, Ph.D., and developed by Gabe Fulk, this project serves as both a learning tool and a showcase of creative problem-solving. Whether you're a student, developer, or FPS enthusiast, this compilation provides valuable inspiration. Explore the full range of designs and discover what makes each level stand out. Dive into the world of level design and see how imagination meets technical skill.

Tech Sheet

Developer
ISU CTK Game Design
Publisher
ISU CTK Game Design
Release
No especificado
Source
itch
Requirements verified
2026-07-07
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11