Casual · 2025
No throwing
In *No throwing*, players take control of a robot navigating a single, 3D fixed-view mini-game. The goal is to crash into falling items to avoid hitting chickens, which would end the level. Each crash earns rage points, and reaching 100 points is required to clear the stage. As the robot accumulates rage, it grows larger, making each subsequent challenge more intense. Chickens are vulnerable—if hit by an item, they die, and losing all of them results in a game over. The game is played using the keyboard for movement (W/S/A/D), space for jump, and ESC to toggle full-screen mode. Players must also watch for shadowy areas where dropped items appear, as these spots significantly increase the robot’s hit rate. Success depends on precision, timing, and strategic use of gas cylinders, which deal area damage and should be prioritized. With its unique blend of tension and strategy, *No throwing* offers a challenging and engaging experience for fans of puzzle and action games. Good luck mastering the art of controlled crashes.