Acción · 2020
Grimm 1865
In *Grimm 1865*, you step into the shoes of Hebert Grimm, returning home after nine years abroad to discover his death six months prior—though the truth behind his father’s passing remains shrouded in mystery. A long-delayed letter reveals a cryptic clue: a unique heirloom hidden within the family’s abandoned Victorian mansion. As you explore the decaying estate, you’re haunted by a spectral presence determined to block your path. This 5-10 minute first-person shooter blends horror and action, immersing players in a chilling Victorian atmosphere. Developed by four students over three months as a school project, *Grimm 1865* is a compact, student-led effort with a focused scope. While its single-level design reflects its origins, the team welcomes feedback to refine jugabilidad and expand content. Future updates may introduce new areas crafted by team members, aiming to showcase evolving skills. Though modest in scale, the game serves as a practical learning tool and a testament to collaborative creativity. This project highlights.