Acción · 2019
时之回廊/Corridor of time
"Corridor of Time" marks a pivotal shift for players who followed its journey since its early days as a mobile title. Originally constrained by development and financial challenges, the PC release focuses on refining core jugabilidad. Key updates include a revamped weapon-whip system, new monsters like the Shadow, and bosses, alongside reworked gear. The game now features a fixed maze-like map with intensified monster waves per room, enhancing replayability. Players gain access to passive items such as the "Void Touch" and "Fury Core," plus two new classes: the Female Hare Master and Male Alchemist. A new icon system highlights triggered buffs, while items now allow stacking and infinite growth. The "Legendary Boss" now appears at higher difficulties, and passive gear has been balanced for broader utility. The game also introduces a roguelike action blend, supporting co-op multijugador for shared dungeon adventures. Despite server costs making online play unsustainable, the team prioritizes a polished single-player experience. "Cor.