Cards'n'Castles

Strategy , Card Game

Cards'n'Castles

Description

Cards'n'Castles is a medieval-themed deckbuilding and autobattling strategy game created during the My First Game Jam in Summer 2020. Players assemble and manage a deck of eight unique units—such as Man-At-Arms, Archers, Cavalry, Skirmishers, and Mangonels—to conquer eight balanced battles against AI opponents. Each battle unfolds on a grid-based system, blending strategic positioning with automated combat, while visual details like animated sprites and wind effects enhance immersion. Victory rewards players with new cards and upgrades, fueling progression through a meta-game loop. Developed by Sam Bigos using Godot 3.2, the game emphasizes accessibility and learning, with plans for tutorials, improved tooltips, and refined animations in future updates. Built as a passion project, Cards'n'Castles merges retro aesthetics with modern strategy, offering a fresh twist on classic tactics. The project's GitHub repository and credits for Komiku's music showcase its community-driven roots. Experience the blend of medieval warfare and deck-building innovation today.

Tech Sheet

Developer
sam.bigos
Publisher
sam.bigos
Release
No especificado
Source
itch
Requirements verified
2026-07-04
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11