Aventura · 2017
Bonbon
Bonbon is a thirty-minute first-person horror experience set in a nostalgic yet unsettling childhood world. Playing as a young toddler, you navigate everyday spaces with limited mobility—walking and carrying objects becomes a challenge, often resulting in drops and falls. With no parental presence to assist, your only companion is Bonbon, a towering, enigmatic rat who embodies both curiosity and menace. The game blends realism with surreal unease, using simple controls via mouse and keyboard or a 360-degree gamepad to heighten immersion. Every interaction feels tense, as Bonbon’s presence looms large, turning ordinary moments into unsettling encounters. Designed for a single, intense session lasting 20 to 40 minutes, Bonbon emphasizes atmosphere over action, inviting players to reflect on memory, fear, and vulnerability. Its short runtime doesn’t diminish its impact, leaving a lasting impression through its haunting tone and minimalist storytelling. Bonbon is a must-play for fans of psychological horror and narrative-driven experiences. This is a unique journey into the unknown.