Shooter
ZombieGuy40
ZombieGuy40 is a roguelike built from scratch in C, crafted in just two weeks as part of a college game jam. The story follows ZombieGuy40, a man stranded on a mountain during a zombie apocalypse after a bizarre incident involving a mysterious hotdog. Now, he battles through hordes of zombies in a flying rock, customizing his build and upgrading gear to survive. The game features a working sprite renderer with Sokol Tilemap, AABB collision, and physics-based UI. Sound is handled by Miniaudio, with 11 upgrade options to enhance your survival. jugabilidad is straightforward: shoot zombies, collect loot every six kills, and refine your character. Controls include WASD for movement, LMB to shoot, ESC to pause, and R to reload. While the game currently lacks a settings menu or resolution options, future updates may address these. ZombieGuy40 offers a fresh, challenging experience for fans of survival and roguel.