Rhythm
Zombie Fiesta
Zombie Fiesta marks my debut experience with the Godot engine, offering a fun and engaging survival experience set in a chaotic zombie apocalypse. The game features multiple jugabilidad modes, including co-op and solo survival, where players must scavenge, craft, and defend against waves of undead. Unique character classes bring variety to combat and strategy, while the dynamic environments keep each session fresh. The core mechanics are intuitive yet deep, balancing action and resource management effectively. Feedback is highly encouraged to help improve the experience and refine future projects. Whether you're a fan of survival games or newcomers curious about Godot, Zombie Fiesta delivers excitement and replayability. Its accessible design makes it a great starting point for developers exploring the engine. This project showcases both passion and learning in game development. I look forward to hearing your thoughts.