
Description
Zero In is a downloadable project built in Godot 3.1.2, fully compatible with later engine versions. Designed as a learning resource, it lets users tweak variables to alter bullet patterns or integrate custom code for unique jugabilidad behaviors. The game supports Xbox and PlayStation controllers for testing and features included sounds and sprites to enhance the experience. Keep in mind: the assets come from various sources—some purchased, others free—with no commercial rights granted, so remakes intended for sale must use original art and audio. The developer kindly asks that you respect these limitations and acknowledges that donations are appreciated as recognition for the effort invested in sharing this project. Zero In offers a solid foundation for experimentation and learning within the Godot engine.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11