Indie · 2026
Zero Bugs Given
Zero Bugs Given is a roguelite tower defense game set on a procedurally generated hexagonal grid where every run offers a fresh challenge. Players face endless waves of unique enemies, each demanding strategic choices. After each wave, three Malus-Bonus pairs appear — accepting a Malus grants enemies powerful upgrades like health or speed, while selecting a Bonus strengthens your defenses. Synergies such as Arsenal Mastery, Inferno, and Tesla Field can be unlocked by stacking bonuses, but maluses also stack, adding complexity. Every turret has distinct mechanics, from single-target snipers to economy generators that cripple your resources. Enemies like flying wasps, armored bugs, and cyborg frogs require varied tactics, as no single build handles all threats. The map itself adapts: defending key points corrupts paths, granting enemies buffs like regeneration or shields. Defend multiple outposts across expanding terrain, forcing constant adaptation. Zero Bugs Given blends deep strategy with unpredictable jugabilidad, ensuring no two matches play alike.