Zamjousting

Rhythm

Zamjousting

Description

Step into the chaotic time-traveling world of *Zamjousting*, a rhythm-based arena brawler born from the wild energies of Godot Wild Jam #71. You take control of a knight riding a Zamboni—yes, really—defending royal ice-resurfacing machines and heavy metal music from rogue secret service agents. Though still a rough prototype, the game delivers a unique tug-of-war rhythm combat system where timing is everything. Hit the beat with precision to build combos and ram your Zamboni into the opponent's side to claim victory. Features include one original metal track, adorable medieval spectators grooving to the music, and a functional bot opponent. Controls are simple: W (up), D (right), S (down), and R to reset if arrows go wild. Created by a passionate indie team led by Maximillian Phillip Sayre, with art, programming, and audio contributions from Caitlin "Catie" Morgan, Erik "Sven" Slattum, Marcus Alexander Sayre, and Declan Dury, *Zamjousting.

Tech Sheet

Developer
Ziblo
Publisher
Ziblo
Release
No especificado
Source
itch
Requirements verified
2026-07-10
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11