
Description
XTreme Goldfish Racing is a quirky multijugador racing game born during the 48-hour Nashville Game Jam in September 2015, built around the theme "make the game around a controller." Inspired by the PlayStation "Kids Station" controller, the game supports up to four players racing their goldfish across vibrant aquatic tracks. Each player controls a fish using either the unique controller or the ASDF keys on a keyboard—tapping rapidly to speed up and outswim the competition. Developed in Unity 5.2, the game blends fast-paced fun with charming visuals and lively audio. The creative team includes Jeremiah Sanders and Elonka Dunin handling programming, Hannah Webb on 2D art, Paden Pierry on 3D models, Christian Livengood for writing, Kyle Guisande on music, Kai Vilhelmsen for voice acting, and Matt Greer as audio engineer. xTreme Goldfish Racing delivers lighthearted, competitive action perfect for quick play sessions with friends.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11