Simulación
Worst Kitchen
Drops players into a chaotic kitchen environment where the goal is to craft burgers under pressure using VR motion controls. Designed for HTC Vive and Oculus Rift, the game supports both room-scale and seated play, making it accessible for various setups. Players have two minutes to complete each order, guided by icons showing required ingredients. The challenge lies in balancing ingredients on a wobbly table, stacking them correctly, and serving them before the next customer arrives. Failed orders vanish if dropped, adding urgency to every move. Developed by Team Trebuchet + Students—Vincent Brunet-Dupont (Design/Integration), Guillaume Duquesne (Programmer), Alexandre Pernot Lopes (Programmer), Nicolas Chabot (3D Artist), Marc-André Duchesne (Design/Texture), and Marc-Antoine Giguère (Sound Design/Music)—the game blends humor with precise hand-tracking mechanics. Its tight time limits and practical yet absurd jugabilidad make it a standout experience for fans of.