Survival
World Long Gone (2020)
World Long Gone (2020) is a student project crafted by a four-person team, built primarily using the PlayMaker plugin for visual scripting. While it incorporates some C# scripts to enhance jugabilidad, its development highlights the team’s growth in programming, turning initial challenges into valuable learning experiences. Completed in just three months, the game offers a glimpse into its core concept, though many features remain under development. Players are encouraged to explore the "How to Play" section in the main menu for essential guidance, as it provides key insights that might otherwise be discovered during early playthroughs. This prototype invites feedback, asking players to share their thoughts on its clarity, unique mechanics, and areas for improvement. The developers eagerly await comments on whether the vision resonated, if unconventional ideas were tested, and what additions could elevate the experience. World Long Gone stands as a testament to collaborative learning and creative experimentation in indie game design. We hope your feedback helps shape its future evolution.