Visual Novel
Wolf of White Waters
Is a concise, atmospheric visual novel that immerses players in the story of a young prince imprisoned on an unfamiliar shore. Set against the vast, mysterious sea, the narrative explores themes of longing, memory, and identity. The protagonist’s journey unfolds through fragmented recollections and emotional encounters, painting a vivid picture of a world shaped by loss and hope. The game’s tone is introspective, with rich descriptions of the environment and the prince’s internal struggles. Players will experience a blend of melancholy and wonder as they navigate the character’s past and the haunting presence of distant mountains and ancient stone arches. Designed for fans of narrative-driven games, *Wolf of White Waters* offers a unique blend of emotional depth and visual storytelling. The story’s ambiguity invites reflection, while its minimalist approach highlights the power of dialogue and atmosphere. Developed for MAY WOLF '25, the project celebrates the creativity of its team and the support of the jamming community. Special thanks go to Unagi and fellow contributors for their.