Interactive Fiction
WOLF CLINIC
Is a social simulation and healing game set in the Norwegian forest, where players take on the role of a solitary witch who cares for her wolf companions. Using a mix of potions crafted from diverse ingredients, the witch restores health and balance to the wolves, fostering harmony between humans and nature. The game’s core revolves around themes of conservation, empathy, and environmental awareness. Developed as a bachelor project, *Wolf Clinic* highlights the recent resurgence of wolves in Norway—species once extinct in the region but now gradually returning. The game aims to spark conversations about wildlife preservation and the importance of coexistence. With its charming art style and meaningful message, *Wolf Clinic* invites players to experience the delicate relationship between humans and nature. By blending jugabilidad with real-world issues, it encourages reflection and support for Norway’s wolf populations. This project stands as a tribute to the resilience of wildlife and the power of small actions. It’s a meaningful experience for fans of narrative-driven and simulation games alike.