Fighting
Wittle Wizards
Is a fast-paced, free-for-all arena shooter where players battle head-to-head using spells and strategy. The goal is simple: knock opponents off the map by landing precise shots. Charged attacks deal more damage and increase your opponent’s knockback percentage, making every hit count. Each player starts with three lives, and the last one standing claims victory. Controls vary by player: Player 1 uses the keyboard, while Players 2–4 rely on controllers. Movement includes WASD or joystick, aiming with the mouse or right stick, and shooting with E, Q, C, or other buttons for special moves like lightning, wind launch, or fireballs. Tips: Use your single wind launch wisely, manage spell cooldowns, and chain air rolls to counter knockback. Developed by Carson Cole and Nathan Muckler, the game features assets from GitHub and a community-driven development process. While it lacks customizable sensitivity and some polish, it delivers intense, skill-based combat. Known bugs include missing settings and.