
Description
Where Monsters Hide is a retro-style dungeon crawler developed as a first project by a small team of game design students. Navigate through procedurally generated levels using one of 17 unique room layouts, battling two types of enemies and facing off against two challenging bosses. Choose your combat style—sword or bow—while dodging enemy attacks in en tiempo real. The game was built in Java using the Processing library, with most sprites crafted by the team, while the dungeon tileset was adapted from HeartBeast's assets. Originally featuring a highscore system, that functionality has been disabled in this release to prevent crashes, though the menu remains accessible. The game runs exclusively at 1920x1080 resolution. A level editor is included in the download, allowing players to create and modify stages. Developed over six months by Tjalle de Graaf, Steven Klören, Saad Zetouny, and the creator, it stands as a proud milestone in their journey as game developers.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11