
Description
When the Bell Tolls is a haunting first-person walking simulator horror game created in just seven days for The Eye Jam II: Cosmic Horror. Set in 1798, you step into the boots of a lone grave digger tasked with burying a deceased soul on a cold, eerie night. But as the dead man's bell tolls, the cemetery awakens with unseen presences, turning solitude into dread. Developed by James Helliwell (Brain Lid), Jay Narin (Nairin), and Matthew Pyrah (CosmoV06), the game blends atmospheric tension with minimalist exploration. Using evocative soundscapes sourced from FreeSound and iconic horror titles like Clive Barker's Undying and Silent Hill 2, alongside immersive textures and graveyard assets, it crafts a chilling experience rooted in cosmic horror. Every footstep, every distant chime pulls you deeper into a mystery that feels less like a burial—and more like a summoning. The bell has rung, and something has answered.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11