What We Had To Do

Aventura

What We Had To Do

Description

Is a gripping, first-person point-and-click thriller crafted in just five days for Scream Jam 2021. Developed as a short, low-resolution game, it delivers a tense and immersive experience without relying on jump scares. The narrative follows a group of characters facing a grim task, emphasizing emotional weight over action. With no jumpscares, the focus remains on atmosphere and storytelling, though the audio mix is intentionally loud. Players can expect a 5-10 minute playthrough, making it ideal for quick, intense sessions. The game includes explicit content warnings, such as depictions of hangings and disturbing imagery, alongside strong language. Characters and scenarios are designed to evoke discomfort and reflection. A bold, minimalist project that challenges traditional horror conventions. This title is not for the faint of heart. It's a powerful example of how minimalism can amplify tension. Players should prepare for a thought-provoking journey. What We Had To Do is a must-play for fans of psychological thrillers.

Tech Sheet

Developer
DancingEngie
Publisher
DancingEngie
Release
No especificado
Source
itch
Requirements verified
2026-07-06
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11