What the Tide Brought In

Interactive Fiction

What the Tide Brought In

Description

Is a unique PC game jam creation that blends exploration, mystery, and surreal storytelling. Players begin with a relaxing day at the beach, using a metal detector to uncover forgotten trinkets and hidden treasures. As the tide rolls in, the atmosphere shifts—strange phenomena begin to appear, turning a simple find into something extraordinary. The game invites players to explore its world through intuitive controls: space bar for actions, left mouse button for interaction, and WASD for movement. With its atmospheric design and unexpected twists, *What the Tide Brought In* offers a compelling experience crafted in just 48 hours. Developed by Jackson Smollen (art & design), Matthew Muller (programming, audio, design), and Jasmine Perry (art), the game stands out for its creativity and emotional depth. It's a must-play for fans of atmospheric indie titles. This project showcases the power of small teams and quick development in creating memorable gaming moments.

Tech Sheet

Developer
Mobster Lobster Games
Publisher
Mobster Lobster Games
Release
No especificado
Source
itch
Requirements verified
2026-07-05
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11