
Description
In *We Stole Aliens*, you've just pulled off the ultimate heist—snatching a flying saucer from the heavily guarded Area LD51 and bolting in your pickup truck with it. Now, with the police hot on your tail and a storm raging, you must outrun the law through treacherous weather. Visibility is a nightmare thanks to broken windshield wipers that only clear your view every 10 seconds, adding intense pressure to your high-speed escape. This chaotic endless runner was created as an entry for Ludum Dare 51, built with Godot 4 beta 2 to test the engine's early capabilities. While performance may vary—especially on devices with less than 3GB VRAM—it runs smoothly on systems like the GTX 1650 and Steam Deck. Developed by a talented indie team including PickyDogFish, LunarRuin, TheRedDevil, negdo, grizeldi, Timotej979, and Anzy, the game delivers frantic action, retro-futuristic visuals, and pulse-p.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11