Casual · 2026
We Are So Cooked
In *We Are So Cooked*, chaos follows every move. The game revolves around transporting a dead body through increasingly absurd environments, relying on teamwork and quick thinking. With modes like **Solo Struggle**, **Team Lift**, and **Physics Chaos**, players must coordinate to avoid detection. Civilians scream at the sight of the corpse, drawing guards who hunt by sound. Security cameras and sniffer dogs track the body, even when hidden. No weapons or plans exist—only scavenged items like wheelchairs, mops, or squeaky toys to distract or move obstacles. Scenarios shift from crowded hotels to high-security compounds, each demanding adaptation. Balance the body on luggage carts, evade patrols, or survive booming Marshals with medals. Every choice shapes survival. Master improvisation or face failure. This title blends slapstick physics with tense stealth, offering a fresh twist on co-op jugabilidad. Perfect for fans of chaotic, creative problem-solving.