Waste of Space - A Global Game Jam 2024 Project

Interactive Fiction

Waste of Space - A Global Game Jam 2024 Project

Description

Is a fast-paced, humor-driven game born from a 48-hour Global Game Jam challenge with the theme "Make me Laugh." Developed by a passionate team including Dawson Turska (Project Management), Wil Schaeffer (Video Editing), Dominic Bertolini (Pilot), Darien Yoder (Audio & Video Direction), Anna Stevenson (Music), Joshua Koeppel (Lead Programmer), Brandon Sainiak (Story Writing), and Kalel Soria (Set Management), the project grew from an initial 54-hour effort to include expanded content and polish. Featuring quirky characters like "The Chef" and "The Captain," the game blends witty writing, atmospheric sound design, and vibrant visuals to deliver a unique experience. Special thanks go to Steven Sagandoy for filming and photography. A true testament to creative collaboration under pressure, *Waste of Space* proves that great ideas can come from tight deadlines and a lot of heart. This project is a must-play for fans of indie humor.

Tech Sheet

Developer
dawsonturska
Publisher
dawsonturska
Release
No especificado
Source
itch
Requirements verified
2026-07-05
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11