
Description
Immerses players in a haunting retelling of the ancient myth, blending emotional storytelling with a unique interactive twist. Inspired by *Waiting for Godot*, the game follows Orpheus as he braves the Underworld, guided by the sorrow of his lyre, to reclaim his wife Eurydice. The core mechanic revolves around a tense, time-sensitive journey—players must avoid looking back, as even a single glance could doom their quest. This 5-minute kinetic novel balances narrative depth with brevity, inviting players to experience a condensed versión of the myth in under 500 words. The story's ambiguity lingers, questioning whether Eurydice truly follows Orpheus or if doubt haunts his every step. Crafted by Helen/Len, with voice work by Ryan X. Messcher and music by Bucolic Acrylic, the game features polished visuals and sound design from Olivia/Lunamakaio. Its creation marks a milestone: the first project.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11