Voxel caves

Simulación

Voxel caves

Description

Voxel Caves is a compact yet innovative game and development tool that lets players dive into endless, procedurally generated underground worlds. Built on a voxel-based terrain system, it offers full freedom to destroy, reshape, and construct anything within its caves. The game serves as a technical prototype, showcasing the potential for a larger, fully-fledged title built around this dynamic environment. Players navigate using standard WASD controls, jump with Space, build using the right mouse button, and destroy structures with F. The left mouse button enables building, while the right triggers destruction. Scroll wheel adjusts voxel size, and a dedicated key allows players to throw flares. Developed in Unity with a marching cubes algorithm and linear interpolation, the terrain runs efficiently on the GPU via a compute shader. Voxel Caves blends creative freedom with powerful technical foundations. This project marks a significant step toward expanding its universe into a complete experience. It's a promising start for fans of sandbox and voxel-based jugabilidad.

Tech Sheet

Developer
jakubtomsu
Publisher
jakubtomsu
Release
No especificado
Source
itch
Requirements verified
2026-07-05
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11