
Description
Voxel Caves is a compact yet innovative game and development tool that lets players dive into endless, procedurally generated underground worlds. Built on a voxel-based terrain system, it offers full freedom to destroy, reshape, and construct anything within its caves. The game serves as a technical prototype, showcasing the potential for a larger, fully-fledged title built around this dynamic environment. Players navigate using standard WASD controls, jump with Space, build using the right mouse button, and destroy structures with F. The left mouse button enables building, while the right triggers destruction. Scroll wheel adjusts voxel size, and a dedicated key allows players to throw flares. Developed in Unity with a marching cubes algorithm and linear interpolation, the terrain runs efficiently on the GPU via a compute shader. Voxel Caves blends creative freedom with powerful technical foundations. This project marks a significant step toward expanding its universe into a complete experience. It's a promising start for fans of sandbox and voxel-based jugabilidad.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11