Vermilyon

Rhythm

Vermilyon

Description

Vermilyon is a rhythm-infused action platformer where timing and precision shape your combat flow. Navigate levels using simple controls: move left or right with A and D, jump with W or Space, dash with LeftCtrl, and attack with LeftClick. The game emphasizes rhythmic combat, signaling combo opportunities with a red circle that syncs to the beat—strike in time to build your combo counter, but miss the rhythm or overattack, and it resets. Even air strikes contribute to your combo, adding depth to every movement. Designed for Jamination 8 in 2025, Vermilyon features art by Dilara YILDIRIM, music by Yusuf KIZILKAYA, vocals by Duygu KABADAYI, and sound design by Deniz POLAT. Built in Unity by SefaYunus_, with boss mechanics and game design by Mehmet Furkan ERGÜN, the game disables death to focus purely on rhythm mastery. Damage output scales with sound intensity, and advanced audio processing uses Fourier Transform and Blackman.

Tech Sheet

Developer
SefaYunus_
Publisher
SefaYunus_
Release
No especificado
Source
itch
Requirements verified
2026-07-10
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11