Unreal Engine 4 Multiplayer Learning

Indie

Unreal Engine 4 Multiplayer Learning

Description

Unreal Engine 4 multijugador Learning is a hands-on demo project created to explore C++ and multijugador development in Unreal Engine 4. Designed as a learning experience, it showcases custom jugabilidad mechanics and network systems built primarily with C++. The project includes character creation with custom animations, animation blueprints, blend spaces, montages, and dynamic spawning of actors, particle effects, and sounds. It also features a fully functional HUD built with Unreal's UMG, controlled through both C++ and Blueprints. Networking elements include online session management, property replication, RPCs, and synchronized jugabilidad using Game Mode, Game State, and Player State classes. Many core Unreal Engine concepts are demonstrated, from class architecture to macro usage in UFunctions and UProperties. While still a work in progress with known bugs, it reflects the challenges and rewards of game development. Most assets used are free from the Epic Marketplace. This project stands as a practical testament to mastering Unreal Engine's powerful tools.

Tech Sheet

Developer
alirezalavasani
Publisher
alirezalavasani
Release
No especificado
Source
itch
Requirements verified
2026-07-10
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11