
Description
Unnamed rogue-like is a work-in-progress dungeon crawler built with Python 3, currently in heavy development. Designed for terminal environments, it features ASCII-based visuals using a 12x12 tileset and includes procedural terrain generation to shape its evolving world. Players can explore randomly generated environments and encounter a simple town system, laying the groundwork for future progression and jugabilidad mechanics. The project is not yet optimized for entertainment and is explicitly presented as non-fun at this stageāits primary goal is iterative development. It comes with ready-to-use launch scripts: a bash file for Unix-like systems and a batch file for Windows, making it accessible across platforms. The source code is hosted on GitHub, where the creator actively welcomes contributions and collaboration. If you're interested in helping shape an early-stage rogue-like from the ground up, your input is valuable. This is a bare-bones prototype with potential, built for developers and enthusiasts eager to contribute.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11