Strategy , Simulation
UNDERFACTOR
Is a 2D top-down strategy game blending factory automation with colony management and social dynamics. Players construct an underground base, dig mines, and establish production chains to gather and process resources. The game emphasizes resource scarcity, with rare materials becoming harder to find the deeper you dig. Settlers require care, skills, and conflict resolution, while automated systems handle logistics. Exploration, expansion, and adaptation to a constantly growing world are central to the experience. Designed for fans of *Factorio* and *RimWorld*, UNDERFACTOR offers deep planning and strategic decision-making. Key features include a dynamic underground environment, modular building systems, and evolving challenges. The game is currently in prototype, with some mechanics still under development. Support is welcome to help bring the project forward. Players can control movement with **W/A/S/D**, select buildings using **LMB/RMB**, and manage time with **Space** and **F5**. While control remapping isn’t available yet, the core jugabilidad remains engaging.