
Description
Dive into *Tristram*, a fast-paced 2D dungeon crawler crafted in just 72 hours for Ludum Dare 55. This polished post-jam versión refines the original with enhanced visuals, UI improvements, and a new intro sequence. Explore the shadowy catacombs beneath Tristram Cathedral, leading a party of heroes to confront eerie threats and reclaim lost treasures. Rebuild the city using loot from your adventures, upgrade structures, and equip powerful gear as you battle increasingly terrifying foes. The game channels the spirit of classic dungeon games like Diablo 1, blending nostalgia with modern polish. The team behind *Tristram* includes René Habermann (direction, coding, production), Anne Hecker (art and design), Raffaele Picca (design and coding), and Luca Martinelli (development). QA was handled by Ron Kaiser, with sound design by Martin Kvale and music by Cameron Paxton. Kaela Champlin contributed additional voice acting.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11