Tristram

Indie

Tristram

Description

Dive into *Tristram*, a fast-paced 2D dungeon crawler crafted in just 72 hours for Ludum Dare 55. This polished post-jam versión refines the original with enhanced visuals, UI improvements, and a new intro sequence. Explore the shadowy catacombs beneath Tristram Cathedral, leading a party of heroes to confront eerie threats and reclaim lost treasures. Rebuild the city using loot from your adventures, upgrade structures, and equip powerful gear as you battle increasingly terrifying foes. The game channels the spirit of classic dungeon games like Diablo 1, blending nostalgia with modern polish. The team behind *Tristram* includes René Habermann (direction, coding, production), Anne Hecker (art and design), Raffaele Picca (design and coding), and Luca Martinelli (development). QA was handled by Ron Kaiser, with sound design by Martin Kvale and music by Cameron Paxton. Kaela Champlin contributed additional voice acting.

Tech Sheet

Developer
bippinbits
Publisher
bippinbits
Release
No especificado
Source
itch
Requirements verified
2026-07-04
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11