Trinity Building Editor

Simulación - 2024

Trinity Building Editor

Description

Trinity Building Editor is a standalone simulation game designed as a precursor to the upcoming Trinity Mysterious System. It offers players complete creative freedom to design and customize their own homes and environments. With a block-based building system, users can freely combine, stretch, and reshape walls, windows, and roofs without worrying about texture issues. The editor supports a wide range of architectural styles, from round and triangular houses to zigzag or avant-garde designs. Players can experiment with various materials, textures, and colors, adjusting properties like gloss, roughness, and opacity. Realistic finishes and customizable patterns allow for unique stained glass effects on windows. Additional tools let users modify the terrain, dig, and shape the surrounding lot. This project serves as both a creative playground and a foundation for future developments. Trinity Building Editor invites you to unleash your imagination and build something truly one-of-a-kind.

Tech Sheet

Developer
Octopus Entertainment
Publisher
Octopus Entertainment
Release
2024-08-30
Source
rawg
Requirements verified
2026-07-04
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
Requires a 64-bit processor and operating system
GPU
Graphics: NVIDIA GTX 960 (4 GB) or AMD R9 290X (4 GB)
RAM
8 GB RAM
Storage
70 GB disponibles
OS
Requires a 64-bit processor and operating system

Recommended requirements

CPU
Requires a 64-bit processor and operating system
GPU
No especificado
RAM
8 GB RAM
Storage
30 GB disponibles
OS
Requires a 64-bit processor and operating system