
Description
Trinity Building Editor is a standalone simulation game designed as a precursor to the upcoming Trinity Mysterious System. It offers players complete creative freedom to design and customize their own homes and environments. With a block-based building system, users can freely combine, stretch, and reshape walls, windows, and roofs without worrying about texture issues. The editor supports a wide range of architectural styles, from round and triangular houses to zigzag or avant-garde designs. Players can experiment with various materials, textures, and colors, adjusting properties like gloss, roughness, and opacity. Realistic finishes and customizable patterns allow for unique stained glass effects on windows. Additional tools let users modify the terrain, dig, and shape the surrounding lot. This project serves as both a creative playground and a foundation for future developments. Trinity Building Editor invites you to unleash your imagination and build something truly one-of-a-kind.
Tech Sheet
Minimum requirements
- CPU
- Requires a 64-bit processor and operating system
- GPU
- Graphics: NVIDIA GTX 960 (4 GB) or AMD R9 290X (4 GB)
- RAM
- 8 GB RAM
- Storage
- 70 GB disponibles
- OS
- Requires a 64-bit processor and operating system
Recommended requirements
- CPU
- Requires a 64-bit processor and operating system
- GPU
- No especificado
- RAM
- 8 GB RAM
- Storage
- 30 GB disponibles
- OS
- Requires a 64-bit processor and operating system