Shooter
Trigger Shoot
Is a cartoonish FPS game set in a forest environment, designed as an educational project under the "INKUBATOR - PISMO" program for aspiring Unity/C# developers. Created over three months, it features a simple yet engaging jugabilidad loop where players control a bear, competing against others in the same role. The core mechanics include movement using W, A, S, D keys, jumping with the spacebar, and shooting via the left mouse button. The game emphasizes fun and learning, offering a lighthearted take on the FPS genre with a focus on character interaction and environmental themes. Developed primarily for educational purposes, it showcases basic game design principles and control schemes. Special thanks go to mentor Cwekii Dominik Cvetkovski for guidance. Trigger Shoot stands out as a creative, accessible project for beginners in game development. This title is ideal for those interested in exploring FPS mechanics within a thematic, educational context.