
Description
Traps and Treasure is a procedurally generated dungeon crawler where players navigate unique layouts each time they play. The core jugabilidad focuses on avoiding deadly traps and using keys to unlock doors. Movement is handled with WASD, while space triggers jumps and E opens the inventory or map. The game's prototype includes basic mechanics but still has some bugs to resolve. Players sometimes spawn outside the dungeon or face misplaced keys and doors, which can lock essential items. Certain traps, like pressure pads and dart dispensers, require careful attention. While the dungeon generation is based on a published paper, some features like multi-floor layouts and high scores are still missing. The UI lacks sound effects and feedback, and room rarity varies unpredictably. Despite these issues, the game offers a solid foundation for future development. Music by Michael Gall (Soundcloud). This project shows promising potential for refinement.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11