Tower of Gears

Simulación

Tower of Gears

Description

A mysterious machine discovered in an isolated location serves as the core of *Tower of Gears*. It generates essential resources like stone, iron, oil, and gold. Players expand its capabilities by strategically placing additional machines on top, building a complex production chain. Controls are intuitive: rotate pieces and scroll with the mouse wheel, click to select or deselect, and use the right mouse button to remove components. The game requires players to meet export requirements periodically, accessible via the "items" menu. Building new machines involves selecting a base unit and positioning it next to an existing one, with tooltips offering guidance on each machine's function and needs. Developed using Godot, this project was born from a gamejam, highlighting both its creative potential and the challenges of tight deadlines. While the in-game tutorial could use refinement, the experience remains rewarding. The latest update (29-11-20) introduced smoother sound synchronization, a timer stop feature, and improved polish. Credits include Kenney for sounds, Two Finger Johnny Kevin MacLeod for.

Tech Sheet

Developer
Deep-Fold
Publisher
Deep-Fold
Release
No especificado
Source
itch
Requirements verified
2026-07-05
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11