Indie · 2019
To Catch a Monkey
Is a unique puzzle game developed by autistic adults at the nonPareil Institute. Designed with input from autistic creators, the game blends logic, humor, and creative problem-solving. Players must catch escaped test monkeys using a variety of tools and strategies. The game explores several hypotheses, such as using flashbangs, bombs, or missiles to trap the monkeys, based on the idea that loud noises and simulated danger are most effective. One key theory suggests that scaring monkeys into traps is the best approach. The game also emphasizes real-world skills, as participants are autistic adults building digital tech skills to support their independence. By working on projects like this, they gain valuable experience for future careers in tech and creative industries. It’s more than just a game—it’s a platform for growth and inclusion. This project highlights how diverse minds can shape innovative digital experiences. It truly showcases the power of neurodiversity in game development.