Indie · 2016
To Ash
Is a thought-provoking RPG by Kyle Ballentine that challenges players to confront mortality. Unlike traditional games, strength diminishes over time, making every decision critical. The protagonist, Demitri, has already completed his journey, yet faces an inevitable end. The narrative, shaped by a therapist’s perspective, explores themes of acceptance, loss, and the human condition. Two modes cater to different playstyles: a full RPG experience (6–10 hours) with strategic, turn-based battles using the "Stance" mechanic, and a shorter "Adventure Mode" (3–5 hours) focusing on story, puzzles, and exploration. The game’s structure mirrors the five stages of grief, with environments reflecting emotional journeys. Original art by Neon Skies Studio complements the tale, while the developer’s background as a therapist adds depth to its themes. Whether you seek a challenging RPG or a narrative-driven adventure, *To Ash* offers a unique, reflective experience. This is a must-play for fans of meaningful storytelling.