Rhythm
Timbre
Is an immersive musical experience where players reunite a scattered group of instruments lost in a world without space. Without the right environment, their melodies cannot reach us. The game relies entirely on sound and music to tell its story, with no written words. Players explore a hidden world, restoring harmony and connection between instruments. Designed for the Epic MegaJam 2021 under the theme “Running out of space,” *Timbre* challenges creators to convey emotion and narrative through audio alone. It’s recognized with the **TINY AWARD** for being under 150MB, making it accessible and lightweight. Featuring original music by Tom Hoesstee and art by Gerben Pasjes, the game was programmed by Daniel Torkar, Arnoud Poll, and Jonker. *Timbre* invites players to experience storytelling through rhythm, tone, and melody. It’s a unique journey into sound and silence. This innovative title is a must-play for fans of atmospheric and experimental games.