Puzzle , Role Playing
Threats to Tear ~ Prototype Needle
Is a creative project born from the *Visualisation and Interaction in Digital Media* course, focusing on crafting immersive mechanics, mood, and narrative structure. Developed as a prototype, it explores innovative jugabilidad through intuitive controls: using an Xbox controller, mouse, or keyboard, players navigate with WASD or the right stick, while aiming, charging, and throwing with LMB/RT. The game features dynamic object interaction, from crafting ropes to climbing and vaulting, blending practical and imaginative elements. Built with *Unreal Engine*, *Blender*, *Substance Painter*, and *Photoshop*, it showcases a rich visual style and atmospheric sound design, thanks to contributions from Jason Loth and dedicated playtesters. The project draws inspiration from Jess Loth’s original concept and characters, with all rights reserved. A heartfelt thank you goes to the supervisors Prof. Machill and Prof. Sebastian Stamm for their guidance. Experience the fusion of art and interactivity in.