Simulación
The Tale of the Greenhouse
Is a calming simulation game centered on a heartfelt story where players step into the role of someone trying to save their ailing sister. Set in a restored greenhouse from their late parents’ home, the game blends resource management, economic planning, and magical upgrades. Players cultivate the rare Sandrap flower, collect mana, and craft a mystical knife to heal their sibling. The experience emphasizes growth, both literal and emotional, as every decision contributes to a meaningful journey. Developed by first-year Swedish VH students, it won "Game of the Year" at the 2021 Swedish Game Awards. With intuitive controls—WASD for movement, left-click for interaction, and right-click for tools—the game prioritizes accessibility and immersion. Its banda sonora by Hugo Svedstam enhances the serene atmosphere. Combining creativity, strategy, and narrative depth, *The Tale of the Greenhouse* offers a rewarding experience for fans of slow-paced, story-driven jugabilidad. This project proves that passion and teamwork can turn simple.