Visual Novel
The Red House on the third hill of Mataperros
A stop-motion fable set in *The Red House*, located on the third hill of Mataperros, invites players into a quiet, introspective journey. The game explores themes of reconnecting with old online friends and the emotional weight of digital communities. Through poetic storytelling and atmospheric visuals, it captures the bittersweet feeling of nostalgia and loss. Players navigate a world where presence and absence shape relationships, guided by characters like Juno, Menager, and Fox Pierrot. The narrative unfolds slowly, encouraging reflection rather than action, with moments of silence and stillness carrying as much meaning as any event. This unique experience blends art and emotion, offering a meditation on how we remember and let go. The Red House stands as a symbol of forgotten connections and the spaces we leave behind. It’s a must-play for those who appreciate thoughtful, artistic games.