Aventura · 2026
The Long Winter: I Am Not an Animal
Is a narrative-rich medieval tavern simulator where every decision shapes the story. Set in a remote inn open only at night, players interact with a diverse cast of travelers, merchants, poets, and dangerous figures like werewolves and cursed beings. Dialogue and observation are key—guests may hide secrets, lie, or reveal truths that impact the tavern’s fate. Choices like welcoming or rejecting visitors, trusting their stories, or uncovering hidden motives determine safety and outcomes. The game blends mystery, roleplay, and tension as rumors spread, alliances form, and threats emerge. With no two nights alike, each encounter challenges players to balance curiosity and caution. Will you uncover the truth behind the shadows, or let chaos consume your establishment? Every knock on the door is a risk—and a chance to survive the long winter. This is a story where trust is fragile, and the line between human and monster blurs.