Action , Shooter
The Interval
Thrusts players into a high-stakes mission where Agent Wells must track down rogue operative Agent Cross, who has secretly activated a Time Interval Device to jump into the distant past. With unclear motives but formidable combat skills and precognition, Cross poses a threat to human history itself. The game’s core challenge lies in stealth and resourcefulness: Wells must move silently through environments, gather scavenged gear without detection, and avoid alerting past civilizations to advanced tech. Combat is non-lethal, emphasizing strategy over brute force. Players navigate dynamic scenarios using intuitive controls—WASD for movement, mouse for aim, and E to interact. The narrative hinges on moral ambiguity, as eliminating Cross could erase progress, yet inaction risks catastrophic consequences. Developed by Sean Noonan, Dave Zhang, Coff, and Bertrand Guegan for Reload Magazine’s 2022 Game Jam, the title blends tense stealth with time-bending mechanics. Its minimalist art style and atmospheric score amplify the urgency of every decision. A.